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#9Just Dance 3
#9 on Nintendo Wii

Just Dance 3

Just Dance 3

A motion-controlled dance rhythm game featuring popular licensed songs. Players mimic on-screen dancers' choreography, earning points for accuracy.

Rank#9 on Wii
Sales / players9.92 million copies
ReleaseOctober 7, 2011
PublisherUbisoft
GenreRhythm
PlatformNintendo Wii

What is it?

Just Dance 3 is a rhythm game where dancers on the left side of the screen perform choreography to popular licensed music, and you mimic their movements using the Wii Remote. The game recognizes your motions and awards points based on how closely you match the displayed choreography. Multiple difficulty tiers let you tackle songs with varying complexity—easier versions require fewer moves, while expert sequences demand intricate patterns. A roster of hit songs spans genres: pop, hip-hop, Latin, electronic, and more, ensuring diverse choreography styles.

Up to four players dance simultaneously on split-screen, each with independent scoring. The competitive element doesn't require elimination; instead, you compare final scores. This multiplayer design works perfectly for parties—everyone dances constantly regardless of skill level, unlike turn-based games where non-players watch.

How it plays

Holding the Wii Remote (usually in your right hand), you perform the moves alongside the on-screen dancer. The game uses the remote's built-in motion sensors to detect your gestures. Successful move execution yields points; missing or mistiming moves results in zeros. As streaks build, multipliers increase, rewarding consistency. Earning five-star ratings on a song reflects performance excellence. The immediate visual feedback—stars burst on-screen for successful moves—provides satisfying confirmation.

Song selection matters for replayability. The setlist includes contemporary hits, ensuring songs feel culturally current rather than dated. Occasional special choreography variations keep familiar songs fresh. The party atmosphere and accessibility—you don't need prior dance experience or rhythm game familiarity to have fun—made Just Dance 3 perfect for casual gatherings.

Why it sold

Just Dance 3 launched in October 2011 and quickly became a holiday bestseller. The franchise found its audience: casual gamers and non-gamers attracted to party games. The game's inclusive design—anyone can attempt the moves—removed typical gaming barriers. While English-language audio wasn't localized to Japanese, the dancing transcends language, making the game universally playable.

The Just Dance series became Ubisoft's most reliable franchise, rivaling first-party Nintendo titles in sales. Third-party support transformed Wii's library from Nintendo-dominated to diverse. The motion-control dance concept, later expanded to other platforms, became a cultural phenomenon beyond gaming, influencing how consumers thought about motion-based entertainment.

Sources

How it is ranked: Worldwide sales (from the English Wikipedia list)

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