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#1 on PlayStation 3

Grand Theft Auto V

グランド・セフト・オートV

Grand Theft Auto V introduced triple-protagonist gameplay across a fictionalized Los Angeles. The PS3 version sold 24.66 million copies—approximately one-third of the franchise's combined platform sales, establishing GTA V as history's most successful entertainment release.

Rank#1 on PS3
Sales / players24.66 million copies
ReleaseSeptember 17, 2013
PublisherRockstar Games
GenreAction Adventure
PlatformPlayStation 3

What is it?

Rockstar Games' monumental achievement introduces playable character switching mechanics across three protagonists: Michael, a retired bank robber; Franklin, a street gang member; Trevor, a methamphetamine dealer. Players navigate the fictional state of San Andreas—particularly the sprawling metropolis of Los Santos based on Los Angeles—switching between characters with distinct narratives that eventually converge. The game emphasizes large-scale heists as its narrative center, progressing through increasingly complex robbery operations. The structural ambition of managing three simultaneous protagonist trajectories, each with unique perspectives and motivations, established unprecedented narrative complexity. PS3's processing challenges required careful optimization; the team's expertise extracting maximum performance proved crucial to realization.

The scope extended beyond traditional sandbox gaming—with massive explorable territory spanning mountains, beaches, deserts, and sprawling urban environments. Hundreds of vehicles, thousands of NPCs with distinct behaviors, and weather systems created living world illusion superior to predecessors.

How it plays

Gameplay alternates between character perspectives depending on mission requirements. The heist structure differs from traditional GTA progression: players undertake detailed planning phases (selecting crew composition, reconnaissance activities, choosing assault approaches) before executing elaborate operations. Success depends on preparation quality and execution precision. Police evasion mechanics evolved substantially: wanted level systems scaled from basic patrol cars through military helicopter intervention. Each character's unique abilities—Franklin's slow-motion driving precision, Michael's tactical reflexes, Trevor's rampage invulnerability—enabled distinct playstyles. Optional content sprawled across hundreds of side missions, properties, stock market manipulation, and leisure activities.

Character switching operated seamlessly: mid-mission context switches maintained immersion. The three-character dynamic enabled story complications impossible with single protagonists—simultaneous events, perspective alternation, and character interaction depths exceeded traditional narrative structures.

Why it sold

Grand Theft Auto V's 24.66 million PS3 sales represented roughly one-third of global sales across all platforms—extraordinary concentration on single hardware. The game launched September 2013, late in PS3's commercial lifecycle, yet sales remained robust throughout the generation. The triple-protagonist system generated critical acclaim and audience engagement. Subsequent releases on PS4, Xbox One, PC, and next-generation consoles maintained franchise momentum across multiple generations, ultimately achieving approximately 90 million copies sold globally.

The game established unprecedented industry records: fastest software to $1 billion revenue, most profitable entertainment release ever created, and most hours played within franchise history. The success spawned GTA Online—a separate multiplayer ecosystem maintaining player engagement years post-launch, becoming one of gaming's most profitable services.

Sources

How it is ranked: Worldwide sales (from the English Wikipedia list)

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